"No one dreams of normal things these days. We walk the planes of other worlds, caught up in wonder at the vistas presented to our sleeping minds. It is as though a message or a choice is being presented to us, showing that there is more beyond our dying world.
All we had to do was find the way..."
When apprentice spiffherder Athen discovers a mysterious journal in the ruins of a windship, she learns that it contains clues to a legendary gateway to other worlds. It is up to Athen, along with three former knights, a windship cabin boy, and a timid antique collector to follow the trail of clues left behind by the famous explorer S.E. Skornin and find the gateway before time runs out.
But traversing the
The group of mismatched heroes will have to survive a windship crash, enlist the aid of piratical Scavengers, navigate a valley of floating rocks, and face many more challenges as they make their way towards the skycity of Harolis, where answers - and more clues - await.
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